To Be Continued

Game2:Guess Who I Am


This is a very simple brand knowledge game where participants guess the name of a brand by describing it to the organiser. It is a game that requires some basic knowledge of the brand and is intended to spread fashion related knowledge through the game.

Throughout the game, the participants are highly motivated, but the graphics are less dramatic and the answers are usually wrong, only to be exclaimed at the end when the answers are revealed.

At the end of the game, the feedback given by the participants was summarised as follows.

  1. simply describing the historical background of the brand was not an easy answer and required the organiser to refine the selected brand information. Simplicity could show popular brand items as hints during the next game, which would also make it easier for the audience to be able to remember the brand features faster
  2. There should be a limit on the number of times players can speak to avoid ineffective statements. The players are in a state of thought throughout the game and therefore the graphics are not as visually appealing, so consideration should be given to making the game fun for the players.

After collecting the feedback the investigators reflected: the format is fun, the game is always the most relaxing way to relieve stress, and it must also be the most infectious, both for the participants and the audience to perceive the fun in the most intuitive and effective way. But to be good, games still need to filter the material in order to allow audiences of all ages to reap their own high points. Universal values and educational meaning are embedded in the rules and content of the makers, and it is through the rules and content that the message is output. Since the participants found it interesting, it means that there is a possibility of combining fashion and anime and manga in this way, so the next step is to continue this possibility and test the feasibility of such a step in the production of a variety show.